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Indie Company: Team Cherry

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Studio Name: Team Cherry  ·          Introduction to Team Cherry Team Cherry is a small indie studio that is in Adelaide, South Australia. Currently they only have one officially released game called Hollow Knight ever since the studio was started. For a game company of this much net worth, Team Cherry has a surprisingly small number of employees. On average having around 3 official employees at a time, while only hiring for contract work for marketing or music. However, Team Cherry has a deeper backstory behind the name of the company and how the main developers got their start.     ·          Why Team Cherry? The big question, why would I choose Team Cherry over other historical companies like Nintendo, EA, Blizzard? Comparatively, those companies have already gotten well recognized for the work they have done and had thousands of articles written about them. Alternatively, I think it is important to identify the newer upcoming developers.  On top of that, Team Cherry has shown

Team Fortress 2 Critique

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Game Title:  Team Fortress 2 Publisher:   Valve Corporation Year:  2007 ESRB Rating:  Mature                                                                           Platform:  PC      Genre:  Multiplayer, Competitive, FPS, Class-Based ·          Fun Factor Team Fortress 2 is a team based, first person shooter, that appears to have a play style meant for everyone. With its 9 different classes, and 160 different weapons, there seem to be endless ways you could play the game. TF2’s large player base makes it easy to find communities of casual players, if you plan to run around with goofy cosmetics, or hardcore players, if you’re seeking a challenge. Another amazing characteristic about TF2 is how involved the community is. It is easy to find a server, a steam group to make new friends, or partake in community events. Lastly, TF2’s fast paced gameplay, with its arcade feel just makes the game hard to put down. ·          Learning Curve The best way to describe TF2’s learning cu

Darkest Dungeon Critique

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Game Title:  Darkest Dungeon Publisher:  Red Hook Studios Year:  2016 ESRB Rating:  Teen                                                                              Platform:  PC      Genre:  Turn-Based Combat, Dark Fantasy, Rogue-like ·          Fun Factor Darkest Dungeon is a unique take on the rogue-like genre involving turn base combat, which is not seen very often in other rogue like titles.   You are set out to manage a group of hand-picked mercenaries to complete missions in different locations around the Hamlet, the main town in Darkest Dungeon. When you are managing your mercenaries, you grow attached to them, it makes it more heart breaking when you lose them. This is part of why Darkest Dungeon is so fun to play, it immensely adds to the intensity of each battle not knowing if you are going to come out alive.   ·          Learning Curve Darkest Dungeon is throwing you straight on the burner, leaving you with little knowledge of what is to come. It leaves you in the d

Half Life Critique

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Game Title: Half-Life     Publisher: Valve Corporation Year: 1998                        ESRB Rating: Mature Platform: PC                   Genre: FPS, Action, Sci-fi ·          Fun Factor – Half-Life is a fast paced first person shooter where you, Gordan Freeman, is tasked to escape the Black Mesa Facility, after conducting a failed science experiment, involving teleportation and intergalactic alien species. Half-Life captures the sense of danger, as the facility around you crumbles. You tread carefully through the rooms, and long hallways, never knowing what will confront you next. The only thing protecting you from various threats, is your hazardous environment suite, and the various weapons in your arsenal. If the story and setting was not enough to capture your attention, then fast paced action will. ·          Learning Curve – Those that are experienced with first person shooters on PC will find themselves very familiar with Half-Life’s systems. The game slowly introduc